Wednesday, August 13, 2008

How to use Bot,Cabal Rider,CabalBot or Cabal Bot

First thing you should know is how to run the Cabal Rider. There is a lot of things you should do first before you can leave your Cabal Rider and do your choirs.

Basics:

1st:
You should know the basic of the cabal rider. Let's start on the Hack Map (Press Home) to use the map hack of the cabal rider.
2nd:
The second one you need to know is the menu of the Cabal Rider (Press End) to see the menu of the Cabal Rider.

Now we go to scripting your Cabal Rider:

Remember you must follow this step before you copy paste all the Script you want.
1. Open "Item Filter".
2. Click "Edit Scripts".
3. Copy and paste the scripts you want into the notepad.
4. Close it(save) and press "Reload Scripts".
5. Turn on ignore all items script.
6. Turn on the scripts you want.
7. Close it and click "Save Configuration".
8. Done. Now Run Your Cabal Rider and Enjoy!!!

Sell(This script will sell everything in your inventory):

Sell Everything
Sell everything: if ( true && class @ ) then sell
Sell Chaos Lamp
sell chaos lamp: if ( true && class @ ) then sell

Sell Weapons/Armors (all armors and weapons to be sold according to the "+")

+0

Sell armor/Weapons +0: if ( class @ && attribute <= 0 && attribute >= 0 && slot = 0 ) then sell
+1
Sell Armor/Weapons +1: if ( class @ && attribute <= 1 && attribute >= 1 && slot = 0 ) then sell
+2
Sell Armor/Weapons +2: if ( class @ && attribute <= 2 && attribute >= 2 && slot = 0 ) then sell
+3
Sell Armor/Weapons +3: if ( class @ && attribute <= 3 && attribute >= 3 && slot = 0 ) then sell
+4
Sell Armor/Weapons +4: if ( class @ && attribute <= 4 && attribute >= 4 && slot = 0 ) then sell
+5
Sell Armor/Weapons +5: if ( class @ && attribute <= 5 && attribute >= 5 && slot = 0 ) then sell

Sell Slotted Armor/Weapons (Any Slot)

Slotted Armor/Weapons: if ( class @ && slot = 1 ) then sell

Bluestin Armor/Weapons
Sell Bluestin Slotted Armor/Weapons: if ( class @ && slot = 1 ) then sell

Titanium Armor/Weapons
Sell Titanium Slotted Armor/Weapon: if ( class @ && slot = 1 ) then sell

ShadowTitanium Armor/Weapons
Sell S.Titanium Slotted Weapon/Armor: if ( class @ && slot = 1 ) then sell

Osmium Armor/Weapons
Sell Osmium Armor/Weapon Slotted: if ( class @ && slot = 1 ) then sell


Sell Accessory Lv1 - Lv170 - Epaulets/Rings/Amulets/Earrings/Bracelets

All Accessory
Sell Accessory ALL: if ( class @ && level <= 170 && level >= 1 ) then sell

Lv1 - 30
Sell Lv1 - Lv30 accessory: if ( class @ && level <= 30 && level >= 1 ) then sell

Lv30 - 60
Sell Lv30 - Lv60 accessory: if ( class @ && level <= 60 && level >= 30 ) then sell

Lv60 - 90
Sell Lv60 - Lv90 accessory: if ( class @ && level <= 90 && level >= 60 ) then sell

Lv90 - 120
Sell Lv90 - Lv120 accessory: if ( class @ && level <= 120 && level >= 90 ) then sell

Lv120 - 150
Sell Lv120 - Lv150 accessory: if ( class @ && level <= 150 && level >= 120 ) then sell

Lv150 - 170
Sell Lv150 - Lv170 accessory: if ( class @ && level <= 170 && level >= 150 ) then sell
Sell Specific Armor/Weapons (sell the armors & weapons that you want)

Weapons

Shadowsteel Swords
Shadowsteel Swords: if ( true && class @ ) then sell

Bluestin Swords
Bluestin Swords: if ( true && class @ ) then sell

Titanium Swords
Titanium Swords: if ( true && class @ ) then sell

S.Titanium Swords
S.Titanium Swords: if ( true && class @ ) then sell

Osmium Swords
Osmium Swords: if ( true && class @ ) then sell

Citrine Crystal/Orb
Citrine Crystal/Orb: if ( true && class @ ) then sell

Bluestin Crystal/Orb
Bluestin Crystal/Orb: if ( true && class @ ) then sell

Pherystin Crystal/Orb
Pherystin Crystal/Orb: if ( true && class @ ) then sell

Aqua Crystal/Orb
Aqua Crystal/Orb: if ( true && class @ ) then sell

Lapis Crystal/Orb
Lapis Crystal/Orb: if ( true && class @ ) then sell

Armors

Shadowsteel Armors
Shadowsteel Armors: if ( true && class @ ) then sell

Aramid Armors
Aramid Armors: if ( true && class @ ) then sell

Bluestin Armors
Bluestin Armors: if ( true && class @ ) then sell

Titanium Armors
Titanium Armors: if ( true && class @ ) then sell

S.Titanium Armors
S.Titanium Armors: if ( true && class @ ) then sell

Osmium Armors
Osmium Armors: if ( true && class @ ) then sell

Sell General Crafts (sell a specific craft that you don’t want)


Powerful Cores
Powerful Core: if ( true && class @ ) then sell

Mirror Stones
Mirror Stone: if ( true && class @ ) then sell

Yellow Jewels
Yellow Jewels: if ( true && class @ ) then sell

Hard Shells
Hard Shell: if ( true && class @ ) then sell

Strange Stems
Strange Stem: if ( true && class @ ) then sell

Blue Feathers
Blue Feather: if ( true && class @ ) then sell

Shining Tooth
Shining Tooth: if ( true && class @ ) then sell

Circuit Jewels
Circuit Jewels Lv1 - Lv6: if ( true && class @ ) then sell

All Quartz Core
All Quartz Core: if ( true && class @ ) then sell

All Material Cores
Material Cores: if ( true && class @ ) then sell


Auto Keep(This script will auto keep the items you want):

Keep All (keep everything)
Keep Everything: if ( true && class @ ) then keep


Warp Cards (Cards you get from quest’s)
Keep Warp Cards: if ( true && class @ ) then keep


Love Letter -(Holy Cross Quest)
Keep Message From Helper T: if ( true && class @ ) then keep


Keep All Cores (Low to Highest)

Upgrade Cores
Keep Upgrade Core (Low - Highest): if ( true && class @ ) then keep

Perfect Cores
Keep Perfect Core: if ( true && class @ ) then keep

Force Cores
Keep Force Core (Low - Highest): if ( true && class @ ) then keep

Core Enhancer
Keep Core Enhancer (Low - Highest): if ( true && class @ ) then keep


Astral Board/Bike - Any type of Board/Bike

Astral Board
Keep Astral Board: if ( true && class @ ) then keep

Astral Bike
Keep Astral Bike: if ( true && class @ ) then keep


Slot Extender (Low to Highest)
Keep Slot Extender: if ( true && class @ ) then keep


Formula Cards (All types Formula Cards)
Keep All Formula Cards: if ( true && class @ ) then keep


Shape Catridges (All Shape Catridges Lv1 to Lv4)
Keep Shape Catridge: if ( true && class @ ) then keep


Keep Disc (All Disc Lv1 to Lv4)
Keep Disks: if ( true && class @ ) then keep


Keep World Entry Items (All types)

D.T Card’s
Keep D.T cards: if ( true && class @ ) then keep

Map Part
Keep Map Part: if ( true && class @ ) then keep

EoD’s
Keep EoDs: if ( true && class @ ) then keep

Muster Card’s
Keep Muster Cards: if ( true && class @ ) then keep

Auto Storage(This script will auto store your items in your storage):

Store Astral Bike/Board (All bikes and boards)


Astral Board
Astral Board: if ( true && class @ ) then store

Astral Bike
Astral Bike: if ( true && class @ ) then store


Store Slot Extender (Low to Highest)

Slot Extender
Storage Slot Extender: if ( true && class @ ) then store


Store All Cores (Low to Highest)


Upgrade Cores
Upgrade Core (Low - Highest): if ( true && class @ ) then store

Perfect Cores
Perfect Core: if ( true && class @ ) then store

Force Cores
Force Core (Low - Highest): if ( true && class @ ) then store

Core Enhancer
Core Enhancer (Low - Highest): if ( true && class @ ) then store

Store Epaulets ( Fighter, Sage, Guardian)

EoF +3 - +8
Store EoF +3 - +8: if ( true && class @ ) then store

EoS +3 - +8
Store EoS +3 - +8: if ( true && class @ ) then store

EoG +0 - +8
Store EoG +0 - +8: if ( true && class @ ) then store

ShadowEoF/S/G +5
Store ShadowEoF/S/G: if ( true && class @ ) then store


Store Specific Armor/Weapons -(Store the armors & weapons that you want)

Weapons

Shadowsteel Swords
Shadowsteel Swords: if ( true && class @ ) then store

Bluestin Swords
Bluestin Swords: if ( true && class @ ) then store

Titanium Swords
Titanium Swords: if ( true && class @ ) then store

S.Titanium Swords
S.Titanium Swords: if ( true && class @ ) then store

Osmium Swords
Osmium Swords: if ( true && class @ ) then store

Citrine Crystal/Orb
Citrine Crystal/Orb: if ( true && class @ ) then store

Bluestin Crystal/Orb
Bluestin Crystal/Orb: if ( true && class @ ) then store

Pherystin Crystal/Orb
Pherystin Crystal/Orb: if ( true && class @ ) then store

Aqua Crystal/Orb
Aqua Crystal/Orb: if ( true && class @ ) then store

Lapis Crystal/Orb
Lapis Crystal/Orb: if ( true && class @ ) then store

Armors

Shadowsteel Armors
Shadowsteel Armors: if ( true && class @ ) then store

Aramid Armors
Aramid Armors: if ( true && class @ ) then store

Bluestin Armors
Bluestin Armors: if ( true && class @ ) then store

Titanium Armors
Titanium Armors: if ( true && class @ ) then store

S.Titanium Armors
S.Titanium Armors: if ( true && class @ ) then store

Osmium Armors
Osmium Armors: if ( true && class @ ) then store


Store Chaos Items (Chaos boxes and chaos lamps)


Chaos Lamps
Store Chaos Lamps: if ( true && class @ ) then store

Chaos Boxes
Store Chaos Box: if ( true && class @ ) then store


Store World Entry Items (Map, D.T, EoD,Muster Card)

D.T Card’s
D.T cards: if ( true && class @ ) then store

Map Part
Map Part: if ( true && class @
) then store

EoD's
EoDs: if ( true && class @ ) then store

Muster Card's
Muster Cards: if ( true && class @ ) then store





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